Empowering teachers to teach 3D visualization of polyhedrons using Augmented Reality in
classrooms or laboratories.
‘Augmented Maths’ has 3 unique features that sets it
apart from other AR apps:
We are currently expanding the number of topics from school-level mathematics.
Contact the team at nexteducationrlab@gmail.com
The learning designs for teaching with 'Augmented Maths are available within the app and the pdf versions can be downloaded below.
Learning Objective 1: Students will be able to derive the Euler's rule from their observations of given polyhedrons (Inquiry)
Learning Objective 2 : Students will be able to apply Euler's rule to find number of faces, edges and vertices of a given polyhedron (Problem solving)
Cite as: Banerjee, G. & Walunj, S. (2019). Exploring in-service teachers’ acceptance of Augmented Reality. In 2019 IEEE Tenth International Conference on Technology for Education (T4E). IEEE.
Abstract: Augmented reality (AR) is an emerging technology that has been shown to have positive impact on the cognitive and affective learning outcomes for students of all grades. However, the use of AR has been limited to self-study space in India and not percolated into school classrooms. A precondition for this to happen is teacher acceptance of AR as a teaching resource. In this paper, we report a pilot study done with six secondary school teachers to test their acceptance of AR through semi-structured interviews. These interviews explored teachers’ AR acceptance, based on the three core constructs of the Technology Acceptance Model (TAM2) – perceived usefulness, perceived ease of use and behavioral intention to use. Thematic analysis of interviews show teachers have positive acceptance for AR. The analysis also throws light on two additional contextual factors that govern teachers’ intention to use and the type of teacher support needed for effective integration of AR in school education in India. The findings of this paper will be of interest to AR researchers and learning solutions companies.